Current Development Stages:
Stage 1: Late November 2019
This is a first attempt at making the app responsive. A form was added that allows a user to choose how a 'tap' is processed if using a mobile device.
This same strategy is used by some iOS apps in the iPhone ecosystem.
Stage 0: Late November 2019
This is the original stage developed by a junior in our labs, K. Dance. It is fully functional on a desktop; future stages will support play on mobile platforms that do not have a mouse.