Welcome to

Superhero Training
for the Digital Age

Superhero entering

Three studio courses. One unbroken thread.
From a first Python sketch to an AP college credential — built by makers, for makers.

The Superpower

“We talk to machines in their language and get them to do our bidding.”

“Play is the highest form of research.”
— Albert Einstein
“Imagination is more important than knowledge.”
— Albert Einstein
“What we learn with pleasure we never forget.”
— Alfred Mercier
🔍

We solve mysteries as Digital Detectives. Every program has a bug. Every algorithm has a reason. Students learn to read, trace, and debug code the way a detective reads a crime scene — with curiosity, patience, and method. The answer is always in there. Finding it is the skill.

The Three Studio Courses

Course 01 · Entry Point

CS Foundation Studio

Where curiosity becomes capability. Visual computing and logic through Python from day one.

  • Python 3 + Processing.py + Turtle Graphics
  • Visual & event-driven computing
  • S.P.A.R.K. with full AI collaboration
  • Grades 9–12 · No prior experience needed
Course 02 · Web Computing

CS Innovations Studio

The internet is a canvas. Students build web experiences people can visit, interact with, and share.

  • HTML · CSS · JavaScript · p5.js
  • Responsive design + interactive media
  • S.P.A.R.K. with AI-assisted development
  • Grades 9–12 · Foundation recommended
Course 03 · AP · The Summit

AP Developer Studio

Java, object-oriented design, algorithms — and one AP exam that earns college credit before graduation.

  • Java 11+ · Object-Oriented Programming
  • 4 AP Units · 5 CT Practices · AP Exam
  • S.P.A.R.K. adapted for AP exam integrity
  • Grades 10–12 · AP Computer Science A

Your Mentor

Department Mentor & Lead Instructor

Kent Pendleton

A 40-year veteran teacher who believes every student has the capacity to think computationally — they just need the right environment to discover it. Mr. Pendleton brings decades of classroom experience together with modern AI-assisted pedagogy to create a studio culture where curiosity is the curriculum and making things is the lesson.

Page 2 of 2  ·  Pedagogy, Framework & Logistics

The S.P.A.R.K. Method

Every course runs on S.P.A.R.K. — a five-step framework that keeps the student, not the AI tool, in the driver’s seat.

S
Set Goals

Define what you’re building before you open the editor.

P
Prompt

Use AI as a thinking partner — direct it, don’t just accept it.

A
Analyze

Read every line. Trace the logic. Never accept output blindly.

R
Refine

First drafts are just starts. Iteration is the work.

K
Know & Share

Teaching it is the deepest test of understanding.

Why “Studio” and Not “Class”?

The word is intentional. Studios don’t produce students who sat through content — they produce makers who built something.

🎪

Produce Things

Studios exist to make something real. So do these courses.

🔧

Hands-On

No one goes to a studio to take notes.

🧪

Experimental

Creative mess is welcome. Iteration is the point.

✦

Craft

Elegance, not just correctness, is the goal.

🔗

One Thread

Python to Java — same maker posture throughout.

Program Pathway

Students may enter at any level. Most follow this progression:

Foundation Studio
Innovations Studio
AP Developer Studio
Capstone & Beyond

Student Evaluation

Grades reflect both the work produced and the thinking process behind it — not just correctness.

Attitude & Participation
10%
Homework & Classwork
15%
Assignments
20%
Minor Grade
25%
Major Grade
30%

Why Visualization?

Code is abstract. Visualization makes it concrete. From a moving dot in Python to a p5.js animation to a Java object model, every course is designed so students can see their logic run. When a loop produces a spiral, when a class renders a visible object on screen — that moment of seeing is the moment of understanding. This is why we build visible things first.

Connect & Explore

Full course guides with live S.P.A.R.K. demonstrations, actual student prompts, and detailed AP breakdowns are available online.

technovicetools.com
kpendleton@trinitychristian.org
Trinity Christian Academy  ·  Department of Innovation

A note to parents: This program is built on the belief that every student can learn to think computationally. There is no prior experience requirement — only the willingness to try, to fail gracefully, and to build something better on the next attempt. That is the spirit of the studio, and it belongs to your student.