Instructions
This simulation involves interactions between 4 'kinds' of Molecools:
- Beige Humans wander around aimlessly
- Bluish 'White Witch' turns Humans to gray Statues
- Orange lion (Aslan) turns Statues back into Humans
- All non-Statue involements conserve momentum elastically
- Simulation play may be started/paused by a left mouse click on the canvas; a right mouse click will add a Human to the system until a max population is reached.
This version, with improvements mentioned in the home page for this stage, attempts to address the issue where Aslan and 'freed' Statues get 'stuck' with each other.
Last update: 11/05/19