Current Development Stages:
Stage 8 - Cleanup on Aisle 7 - Mid-March, 2020
Our Infection Table looks pretty shabby from Stage 7, and there is no great way of stopping the app once we have enough data to graph. We'll tend to these things before we attempt to code Blues that infect each other with the virus!
Stage 7 - Tabling the Virus - Mid-March, 2020
Okay. We can simulate the spread of illness and the eventual recovery from it. Let's put the results in a table so we can grab the data and graph it, shall we?
Stage 6 - Recovery - Mid-March, 2020
Happily, our Blues recover from 'Simulitis' (nobody dies) and they cannot be reinfected once they have had the illness. They become immune.
Stage 5 - Infection Fine-Tuning: Mid-March, 2020
What's the probability of infection? How long has the infection been spreading? These are a few of the issues we deal with on this stage.
Stage 4 - Hotspot Infection: Mid-March, 2020
We introduce the 'Simulitis' infection in this stage. If a 'Blue' enters the hotspot, it gets infected, but it does not start infection others...yet.
Stage 3 - Animation Improvements: Mid-March, 2020
Modest improvements to Stage 2
Stage 2 - Animate a Population: Mid-March, 2020
Animate a population of uninfected, non-colliding 'Blues'
Stage 1 - Draw a Population: Mid-March, 2020
Draw a population of uninfected, non-overlapping, stationary 'Blues.'